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Star wars eclipse quantic dream
Star wars eclipse quantic dream







star wars eclipse quantic dream

The same year, Quantic Dream revealed The Casting, a technology demonstration of what could be accomplished on PlayStation 3. It received multiple awards and sold over one million copies. in September 2005, introducing elements that would endure in their later games- ethical ambiguity, romance, the inability to perish, and interactive storytelling. They followed The Nomad Soul with Fahrenheit, published by Atari, Inc. Quantic Dream later provided motion capture for the 2004 film Immortal.

star wars eclipse quantic dream

The game was released in November 1999, selling more than 600,000 copies. Cage subsequently founded Quantic Dream on and incorporated it as a société anonyme on 3 June the company's name draws influence from the term " quantum physics". With the project funded and a publisher secured, The Nomad Soul was in full development musician David Bowie played two characters and created ten original songs. In the final week, Cage travelled to London and met with publisher Eidos Interactive.

star wars eclipse quantic dream

To prove them wrong, Cage hired a team of friends and made an office out of a sound booth, with a financial deadline of six months to come up with a game engine and prototype. He sent the script to contacts he had acquired during his time making music, who noted that it was not technically feasible. The original logo for Quantic Dream (1997–2019)ĭavid Cage, after fifteen years as a composer, started writing the concept and story of The Nomad Soul in 1994.









Star wars eclipse quantic dream